values

10 stories and discussions about values, aggregated from every source we track.

1.

Lists, arrays in cells, and nested arrays introduce new ways to store and organize related information, helping you keep data together without sacrificing...

268 points•luispa•5 days ago•192 comments•
3.

<p>URL fetcher here trimmed the URL &amp; I didn't recognise it.</p> <p>See <a href="http://www.nodesummit.com/videos/?the-video-node2017=45" rel="ugc">here</a></p>

18 points•inactive-user•about 9 years ago•12 comments
4.

Hidden benefits of the humble Default trait

10 points•cjoly•about 4 years ago•4 comments
6.

Pillars are the foundation of all game development. They "support" the planning and building of your game, especially with other people and disciplines.

7 points•hwayne•over 5 years ago•0 comments
7.

Autonomy is inevitable: incentives and game theory guarantee it. Our only lever is how we raise the minds that will act on their own.

2 points•jamest•5 days ago•0 comments•
8.

Contribute to aboodcs/helm-valuetrace development by creating an account on GitHub.

1 points•x59lk•1 day ago•0 comments•
9.

Move both the checklist and the verdict outside the model. Slot-based preconditions for irreversible tool calls — execution reads a verdict record, never a conditional. - Jang-woo-AnnaSoft/executio...

1 points•offaxis•8 days ago•0 comments•
10.

Markets, fundamentals, earnings, options, Wall Street, news and crowd sentiment, run through quantitative and valuation models — one clear research view on every company we cover.

1 points•nacer222•9 days ago•0 comments•

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