99 comments
Even though I didn't understand most references and sarcasm, few games have grabbed my attention as Grim Fandango did. The art work, the music, the writing. The whole game oozes of style that I've never seen replicated.
Even some 20+ years later I can almost recite most of Act I from heart. If you haven't played this game and like adventure games, this is one of the best.
Thank you for linking OP, this made my morning.
So if anyone is wondering if this is just nostalgia, or if the game actually holds up, it's the latter. Just play it.
Tim Schafer is really good at this. Psychonauts has a large cast of deformed-looking characters, but you'll love them all by the end.
I still remember the feeling of the ending, and the end credits music when the violin kicked in as it played the Manny & Meche theme! The music is at least as good as this game.
https://youtube.com/playlist?list=PLIhLvue17Sd70y34zh2erWWpM...
They are currently doing a company wide gamejam/game idea incubation thing, after surviving Microsoft undoing the acquisition and the same Documentary crew is doing a doc about that (they did a kickstarter campaign to fund it)
> To protect this document, please restrict your fallen tears of joy to this box. Thank you! → [__]
All over the document, you can see Tim Schafer "wasted his time" by adding personality (jokes, graphics, asides) to what is basically an internal document.
I think in 2026 a document lovingly crafted like this would be deemed a great waste of time, lack of efficiency and an affront to shareholder value.
They aren't native English speakers and the story in Grim Fandango is considerably harder to follow compared to DoTT, so they lost interest a bit after we completed year 1. But as soon as their English skills improve, we'll get back to it, it's one of my favorite adventure games!
EDIT: I checked, and I was mistaken: DOTT was never dubbed in French, but Grim Fandango (and its remaster) is.
I had decided this morning that I'll try Monkey Island before Grim Fandango, because of the added complexity of Grim, as you say.
> We didn’t have the last puzzle designed when I wrote that document, so I wrote two nonsense paragraphs and then overlapped them in the file so it would look like the final puzzle description was in there, but obscured by a print formatting error. That way I could turn the document in by the deadline.
Manny doubles back to the car, reaches into Olivia's pile of flowers and finds his gun, the one he'd left there. Something really does go down like in Heat, and he's dead. All right then… I don't hate it. No matter. Ouch!
Manny doubles back to the car, reaches into Olivia's pile of flowers and finds his gun, the… Maybe the really cool thing that happens is you see his shadow traveling through time, and that's how you know he's coming back. And although I'm pretty cool with it… Great ending, ta da.
Interesting that that's not actually the case.
Read the full thread on Hacker News →
Related stories
- Practical Decryption exFiltration: Breaking PDF Encryptionpdf-insecurity.orgLobsters · 3 points · almost 7 years ago
- Hacker News · 1 points · 4 days ago
- Hacker News · 3 points · 7 days ago
- Lobsters · 9 points · about 4 years ago
- Show HN: Why is my PDF so big? – See every byte of a PDF as a treemapwhyismypdfsobig.comHacker News · 2 points · 6 days ago
- Show HN: 12 Puzzle – a sliding puzzle on the hyperbolic planemametter.itch.ioHacker News · 1 points · 5 days ago