wgsl

3 stories and discussions about wgsl, aggregated from every source we track.

1.
3 points•efnx•about 3 hours ago•1 comment•
2.

How Helio renders portals as transition maps across a discrete fourth spatial axis, transforming geometry directly into the shared G-buffer through GPU-driven culling, nested spatial clipping, indirect draws, and…

2 points•tristonarmstron•11 days ago•0 comments•

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