A mostly ISO-compliant Prolog interpreter for Unity3D

Lobsters·2 points·mjn·almost 11 years ago·github.com

<p>A <a href="http://www.cs.northwestern.edu/~ian/" rel="ugc">researcher</a> implemented a Prolog interpreter for the Unity game engine, which is pretty neat imo. Not only is it, well, Prolog in Unity, but it has a bunch of C#&lt;-&gt;Prolog interoperability too, e.g. Prolog logic variables can unify against C# game objects.</p>

Read the full article at github.com →

Related stories

Related topics